DMC60|MANUAL
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02 · SAMPLER

16 Pads, 8 Banks, 128 Slots

DMC60's sampler is organized the way drum machines were meant to be — pads on the bottom, banks on the side, programs as your kits.

Sample Organization

Each program contains 128 sample slots organized as 8 banks (A–H) with 16 pads each. Switch banks instantly while playing to access your full kit.

Programs16 total
Banks per program8 (A–H)
Pads per bank16
Total slots128 per program
Sample lengthUp to 1 hour (RAM-limited)

Loading Samples

Drag audio files directly onto pads or use the browser rail to load samples. DMC60 automatically converts all audio to its native 12-bit / 26.04 kHz format.

Supported formatsWAV · AIFF · FLAC
Auto-conversionTo 26.04 kHz, 12-bit
Drag & dropFiles or folders onto pads
Browser railPresets + sample folders sidebar

Browser Rail

A collapsible sidebar on the far left, Logic-library style. Two tabs keep your presets and your sample folders one click away, and it folds to a thin strip when you need the screen back.

PresetsDouble-click

Browse factory and user kits, load into the current program

SamplesFolder tree

Add your own sample folders and load files onto the selected pad

Per-Sample Parameters

Every sample has its own set of parameters for shaping the sound. Adjustments are non-destructive — the original sample data is preserved.

Tuning±14 semitones

Pitch shift the sample up or down (just over an octave each way)

Volume0.0–1.0

Sample playback level

Pan−1.0 to +1.0

Stereo position (L/C/R)

Start / EndSample points

Trim playback region

LoopOn / Off

Enable looping with loop point

Filter Cutoff0.0–1.0

SSM2044 lowpass frequency

Drive0.0–1.0

Saturation amount

OutputMaster or 1–8

Route to individual outputs

ADSR Envelope

Each sample has a dedicated amplitude envelope for shaping the attack and decay characteristics.

AttackFade-in time
DecayTime to sustain level
SustainHeld level (0.0–1.0)
ReleaseFade-out after note-off
REGION-RELATIVE ENVELOPE

The envelope knobs map to fractions of the trimmed region between the start and end points — not absolute seconds. Move the start or end marker and the envelope reshapes to fit the visible chunk. For one-shots, release anchors at the end point, so the fade lands exactly where the sample ends instead of cutting off hard.

Crop

Crop destructively trims a sample down to its current start/end region — the trimmed audio becomes the whole sample, and the start, end, and loop points reset into the new length. Use it to commit a chop or bake in a tighter region. Start, end, volume, pan, filter, and drive remain non-destructive; Crop is the one editor action that rewrites the sample buffer.

Mute Groups

Assign samples to mute groups (choke groups) for realistic hi-hat behavior. When a sample in a mute group is triggered, other samples in the same group are silenced.

This is essential for open/closed hi-hat pairs, where hitting the closed hat should cut off the ringing open hat.

Chromatic Mode

Each sample supports a chromatic offset of ±24 semitones, enabling MPC-style chromatic playing where a single sample can be pitched across the keyboard.